Aims & Scope
Games for Health Journal is the first peer-reviewed journal dedicated to advancing the impact of game research, technologies, and applications on human health and well-being. This ground-breaking publication delivers original research that directly impacts this emerging, widely-recognized, and increasingly adopted area of healthcare.
Games are rapidly becoming an important tool for improving health behaviors ranging from healthy lifestyle habits and behavior modification, to self-management of illness and chronic conditions to motivating and supporting physical activity. Games are also increasingly used to train healthcare professionals in methods for diagnosis, medical procedures, patient monitoring, as well as for responding to epidemics and natural disasters. Games for Health Journal is a must for anyone interested in the research and design of health games that integrate well-tested, evidence-based behavioral health strategies to help improve health behaviors and to support the delivery of care.
Games for Health Journal coverage includes:
- Nutrition, weight management, obesity
- Disease prevention, self-management, and adherence
- Cognitive, mental, emotional, and behavioral health
- Games in home-to-clinic telehealth systems
Games for Health Journal is under the editorial leadership of Editor-in-Chief Tom Baranowski, PhD, Baylor College of Medicine, and other leading investigators. View the entire editorial board.
Audience: Health professionals; researchers in fields of physiology, psychology, psychiatry, communications, public health, education, sociology, humanities and computer science; game developers; healthcare providers; occupational and physical therapists; retailers of games and gaming equipment; among others
Social Sciences Citation Index®;